World of warships submarines 20219/9/2023 And an example is also subs, which are too specialised and really don’t belong to random battles. ![]() Subs need to have a penalty of detection when they ping a ship because the psychological factor of constantly being pinged even if thwre aren’t torps in the water is too much and unfair that they can ping every 20 secs and i have to use a 60-80 seconds reload dmgcon only for that… Also, as somebody else pointed out, showing the average stats of subs isn’t fair because in the way they are now, they’ve got a higher skill floor than the other classes.īut what i really can’t stand is WG’s tendency to introduce more and more gimmicky ships/naval vessels in general, like they should really stop baking out all these ships because there already are a lot that really are copy pasted or are marginally different from others and they’re pushing ships and ship gimmicks which are too specialised and have no counterplay to play against when you have the unluck to get in their “special gimmicky bubble” zone and get deleted. What i would like to see is the air-strike range on cruisers increased by 25-33%, because it’s unconceavable that at TX in my heavy cruiser cannot deal with a submerged sub that from 7-8 km spawns pings and torps with me not being able to do anything, i would like to see a limit of 1 sub per team and even then a limit of 4 dds/ 3 dds + 1 sub per team, because this dd meta sucks and it’s the reason why so many blowouts are happening, and that’s also because of the attack planes delay which is too harsh in my opinion, it should be 3-3,5 seconds but not 5… ![]() The implementation of subs has been really bad, they’re either extremely annoying or rather useless.
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